Showing posts with label diversity. Show all posts
Showing posts with label diversity. Show all posts

20 April 2019

PinkFae Archive #33: Diversity Panel at Gen Con 2016: A Review

This week's entry is another installment from the PinkFae Archives. This one was first published on 11 September 2016.

The official illustration of Shardra, the first trans character in Pathfinder, an excellent representation of diversity in gaming. She is a dwarven female in elaborate shaman clothing, holding a large mace, with a fantastical lizard-like creature on her shoulder.

One of the panels I attended at Gen Con was 'Diversity in Gaming.' I expected it to be about ensuring an inclusive environment for all people in the games industry. Instead, it was three staffers from Paizo, the company that publishes the Pathfinder roleplaying game, discussing their company's policies on inclusiveness.

Not what I expected, but still worthwhile.

14 October 2017

PinkFae Archive #3: Can Games Save the World? The Social Benefit of Games

In our reposting of my PinkFae articles, we come to #3. This article was originally published on 18 January 2016. Enjoy!

One very long game board of the Settlers of Catan board game stretching across many tables, as hundreds of people sit along it playing the game with each other in small groups. The ultimate in social gaming?

We live in a crazy world. Despite the internet, people have bad ideas, wrong ideas, and just plain stupid ideas. But research has shown that increasing social contact helps spread good ideas. Humans are, after all, social creatures. We crave contact with others, and the more diverse the contact we have, the better society will be. What better way to improve our social situation than through playing games?