Showing posts with label Cheer Up!. Show all posts
Showing posts with label Cheer Up!. Show all posts

22 February 2020

The Appeal of Board Games

Two men sitting at a table playing a game called Indian Summer, in which the players arrange tiles of different shapes on their player boards trying to cover the maximum area with these tiles.

Not too long ago, I published an article in which I referenced an ex-girlfriend who once told me that I think too much. Specifically, it was in the context of a comparison of casinos to board game cafes, and the differences between board games and gambling. I was reminded of this by two events that recently happened: I attended a friend's party, and a different friend sent me a link to an article about how board games can reduce cognitive decline in old age.

The article does not mention the reason why board games are so beneficial to mental fortitude; it quotes the author of a scientific study as saying 'it is not just general intellectual and social activity, it seems; it is something in this group of games that has this small but detectable association with better cognitive ageing.' Which implies that they don't claim to know why board games improve cognitive function in the elderly.

Sure, I'm no scientist, but I have a pretty good idea what it is about board games that make them so beneficial. Two factors: social interaction and mental engagement.

12 October 2019

Board Game Review: Cheer Up!

The box cover for Cheer Up! A light blue background with the title in white text at the top, under that is a cartoon drawing of a king charles spaniel.  The tagline reads 'The Ultimate Party Game' and  black banner beneath it reads 'Waring: Adults Only!'

I'm going to lay all my cards on the table, just as soon as you forgive me for that terrible pun. I only sort of like Cards Against Humanity. Sure, when I first played it, I thought it was delightfully funny in a darkly immature way. But after a while, I got tired of it. Mostly because it was the only game that many of my friends wanted to play. Yeah, it's offensive in that way that non-uptight adults living in an incredibly uptight culture appreciate it. But CAH ultimately is just offensive jokes for offensive jokes' sake. There's no creativity, no strategy, no skills. In the end, it all boils down to 'which player happened to receive the card that the judge finds most humorous this turn?'

But, as I said, it's the only game that many of my friends like to play. There's a certain group of people that I like, but I can't spend much time around them because the only thing they ever do for fun is get drunk and play games, usually CAH, or if not, then one of the JackBox games.

So when I saw Cheer Up! by Chris Rio and published by Cheer Up Games, I wondered if maybe I had found a game that would appeal to those who rely on CAH for their 'gaming' needs but still provide me a little more engagement than the normal CAH-style party game so that I don't feel resigned to my fate when everyone else wants to play it.

So let's look at those numbers: