Hello again! Here we go, off on another week of the Game Dork's diatribes essays! Today, I found myself thinking (don't ask me why) about a game I was in once. It was a GURPS Fantasy game, inspired in part by a previous GURPS Space game run by a different friend, where each player created his own alien race. There were some really neat species in that game... but one of the players liked the idea so much that he started a Fantasy game along the same lines. I still use two of the races from that game on occasion: my Staglings and John's Ængoa.
But enough about the irrelevant details. The thing I was remembering was a conflict that arose from a concession that the GM gave to me: I had asked that there be no "common" language. Since, after all, there's no such thing as a "common" language in the real world; why on earth would there be one in any other world? I liked the challenge of finding ways to communicate without being able to assume that we could talk to anyone we met.
So when it came time to create a PC party, we had to address the issue of linguistics. How would the party communicate? Would we all learn a single shared language? Would we carry magic telepathic artefacts? Would one party member learn everyone's languages and act as translator?
Showing posts with label languages. Show all posts
Showing posts with label languages. Show all posts
10 May 2009
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