This article is an installment from the PinkFae Archives. It was originally published on 29 October 2016.
About a week ago, I received an email from Whitney Beltrán, one of the creators of a game called Bluebeard's Bride. I agreed to do an interview with her. We sat down over Skype, and I am pleased to share a condensed version of our conversation. We started with the usual pleasantries, before I described PinkFae's mission.
Whitney Beltrán - That's a pretty fascinating intersectionality. Because Bluebeard's Bride is specifically a feminine experience, whether you are a man or a woman or somewhere in between. It would be really interesting to see what trans men or trans women think of this. Would they react any differently than anyone else? Probably not, but would there be special purviews where they would identify with things more strongly or less strongly? It's a whole separate bag, that I am not super qualified to talk about, because I am not trans. But I would be interested to explore.
Showing posts with label kickstarter. Show all posts
Showing posts with label kickstarter. Show all posts
29 June 2019
15 June 2019
Board Game Review: Mixed Company
I didn't mention in the article I wrote about Token Con back in October, but one of the things I did was learn about an interesting new game called Mixed Company. As I was walking through the company booths, someone at one of them said, 'Would you like to play a game?'
I responded, 'Is that a trick question?' I sat down and learned how to play. It was a fun little game, and after we played a round and the designers were discussing some of their plans for the development, I asked them, 'Is this game just a way to trick people into learning good discussion and debate skills?'
Their answer was, 'I think that "trick" is a strong word. Maybe "encourage?"'
Being a big fan of rational discourse, I was of course intrigued. Additionally, the game was fun! So I followed their facebook page, and as soon as their kickstarter went live, I immediately backed it.
I've received a reviewer copy, and have played again with some other people, so I think the time has come to review this game so that you can decide if you want to back it.
26 January 2019
Board Game Review: Swordcrafters
I don't back many projects on Kickstarter. There has to be something extra appealing about it before I will throw money at it. But there has been just such an example fairly recently, and I finally got my copy of it not too long ago. And today, I will review that game for you. So here is my review of: Swordcrafters.
I was intrigued by the game's primary premise: you are constructing a three-dimensional sword out of two-dimensional tiles. It sounded like an interesting mechanic, so I had to give it a chance. I became a backer, and I have not been disappointed.
But let's not get ahead of ourselves. Here come the numbers:
I was intrigued by the game's primary premise: you are constructing a three-dimensional sword out of two-dimensional tiles. It sounded like an interesting mechanic, so I had to give it a chance. I became a backer, and I have not been disappointed.
But let's not get ahead of ourselves. Here come the numbers:
19 November 2016
A Followup to Last Week's Entry
Last week, I posted an entry about Kickstarter. Specifically, I was talking about how some projects are on there because it's a new company (or perhaps just an individual) who has no way of bringing their idea to fruition without crowdfunding. Other projects are there as a way of gauging interest; some creators put their ideas on Kickstarter to see how many people are willing to back it, and if the project doesn't reach its goal, then it's probably not a viable product.
But there are quite a few people who use Kickstarter only as a way of funding a project without having to spend any money themselves.
By the way, for those of you who are curious, Conspire managed to get funded with just hours to spare. They finished at 101%, beating their goal by a mere $101. It was close; I wasn't sure it would make it. I was actually checking in every 20 minutes or so to see how they were progressing.
Anyway. Whether or not a creator truly needs the money is only one consideration in deciding to back a project. Another factor is the stretch goals (for those of you who don't know, a 'stretch goal' is an extra something that will happen if the project reaches a certain goal). A perfect example is the Order of the Stick Reprint Drive. Rich Burlew, an independent artist responsible for The Order of the Stick webcomic, wanted to get his older books back into print, but didn't have enough money to do this on his own. He wanted to reach a goal of just under $58,000 to bring volume 3: War and XPs back into print.
But there are quite a few people who use Kickstarter only as a way of funding a project without having to spend any money themselves.
By the way, for those of you who are curious, Conspire managed to get funded with just hours to spare. They finished at 101%, beating their goal by a mere $101. It was close; I wasn't sure it would make it. I was actually checking in every 20 minutes or so to see how they were progressing.
Anyway. Whether or not a creator truly needs the money is only one consideration in deciding to back a project. Another factor is the stretch goals (for those of you who don't know, a 'stretch goal' is an extra something that will happen if the project reaches a certain goal). A perfect example is the Order of the Stick Reprint Drive. Rich Burlew, an independent artist responsible for The Order of the Stick webcomic, wanted to get his older books back into print, but didn't have enough money to do this on his own. He wanted to reach a goal of just under $58,000 to bring volume 3: War and XPs back into print.
12 November 2016
Kickstarter
I was talking to a good friend recently about backing new games on Kickstarter. He brought up an interesting point. He described the criteria he uses to decide which projects to back. The way he described his approach, he would back games from new producers who looked like they have the potential to become something noteworthy. If it's a producer's first game, he's willing to give them the benefit of the doubt. Subsequent projects will be judged on how he felt about the first project.
But one thing he said that was really interesting was that he won't back projects from big companies.
This is of particular interest to me, as I watch people going crazy for the new game from The Oatmeal. The game is called Bears vs Babies, and is currently sitting at nearly 25,000% funded.
Now don't get me wrong. I'm not saying that Bears vs Babies is a bad game. I'm not even saying that the previous game, Exploding Kittens, was a bad game. I've played it, and enjoyed it, and am not averse to playing it again.
But one thing he said that was really interesting was that he won't back projects from big companies.
This is of particular interest to me, as I watch people going crazy for the new game from The Oatmeal. The game is called Bears vs Babies, and is currently sitting at nearly 25,000% funded.
Now don't get me wrong. I'm not saying that Bears vs Babies is a bad game. I'm not even saying that the previous game, Exploding Kittens, was a bad game. I've played it, and enjoyed it, and am not averse to playing it again.
06 February 2016
Changeling Returns to Life
I just learned that there was a Kickstarter campaign that closed a couple of months ago for a new 20th Anniversary edition of Changeling: the Dreaming.
This upsets me a little bit. I really wish I had known about it. I would have pledged. I really hope that there's nothing available to the backers that won't also be available to non-backers at some point... if there are any books that I can't get, I will be seriously angry.
As anyone who's read much of this blog is aware, I am very fond of Changeling. I think I've done a pretty good job of explaining why I love it so much.
This upsets me a little bit. I really wish I had known about it. I would have pledged. I really hope that there's nothing available to the backers that won't also be available to non-backers at some point... if there are any books that I can't get, I will be seriously angry.
As anyone who's read much of this blog is aware, I am very fond of Changeling. I think I've done a pretty good job of explaining why I love it so much.
01 August 2015
Exciting news!
I'm on holiday at the moment, so this one's going to be a short one. But there is some exciting news, and I felt I just had to share.
Remember a couple months ago, when I was talking about board game cafes? I believe I said, 'I don't know how feasible this idea would be, but it's fun to dream!'
Well, it turns out I was not alone in wishing for this. A kickstarter just went live for a group wanting to open a board game cafe right here in my own current home town!
They've had a couple of board game events at the local public library, so I've been able to play with them. They seem like really nice people, and I'm very much looking forward to helping them get off the ground. I know I'll be pledging, and I'd really appreciate it if you'd head over to their Kickstarter page and pledge something too!
Sadly, most of their reward packages will only be of use to people who live in or near this city, but there are a couple that may appeal to anyone, regardless of location. I'm certain the fine folks behind Loot & XP will appreciate your support. And I know I will!
That's all for this week. I'll see you back here next time, and until then,
Remember a couple months ago, when I was talking about board game cafes? I believe I said, 'I don't know how feasible this idea would be, but it's fun to dream!'
Well, it turns out I was not alone in wishing for this. A kickstarter just went live for a group wanting to open a board game cafe right here in my own current home town!
They've had a couple of board game events at the local public library, so I've been able to play with them. They seem like really nice people, and I'm very much looking forward to helping them get off the ground. I know I'll be pledging, and I'd really appreciate it if you'd head over to their Kickstarter page and pledge something too!
Sadly, most of their reward packages will only be of use to people who live in or near this city, but there are a couple that may appeal to anyone, regardless of location. I'm certain the fine folks behind Loot & XP will appreciate your support. And I know I will!
That's all for this week. I'll see you back here next time, and until then,
Game on!
21 March 2015
Board Game Cafe
I recently learned about Thirsty Meeples Board Game Cafe. This is a shop where you pay a cover charge (the Thirsty Meeples cover charge is £6.00 for three hours, £5.00 for children, with a discount of £1.50 if you order something from the food/drink menu). If they're slow, they'll let you stay beyond the three hour limit. You are then welcome to come into the shop and play any of the games they have available (over 2,000 titles, according to the website). It's not the sort of place you go when you want a meal; their food offerings are a handful of cakes, snacks, and sandwiches. They're there mostly for people who want to play board games.
Thirsty Meeples is far from the only one. Board game cafes are popping up all over the globe. There are some in New York, at least one in Beijing, another in Toronto, a few in Australia (Brisbane and Melbourne at least), even one in Malaysia. There doesn't appear to be one in the state in which I live, unfortunately; that might be good news though, as I'd probably bankrupt myself if there were one.
The staff have to be well versed in board games. They're responsible for helping people find the right game for their group, and ensuring that they know how to play. Of course, this sounds like a fantasy job to me; spending all day showing people how to play board games and getting paid for it would feel like it was too good to be true!
Thirsty Meeples is far from the only one. Board game cafes are popping up all over the globe. There are some in New York, at least one in Beijing, another in Toronto, a few in Australia (Brisbane and Melbourne at least), even one in Malaysia. There doesn't appear to be one in the state in which I live, unfortunately; that might be good news though, as I'd probably bankrupt myself if there were one.
The staff have to be well versed in board games. They're responsible for helping people find the right game for their group, and ensuring that they know how to play. Of course, this sounds like a fantasy job to me; spending all day showing people how to play board games and getting paid for it would feel like it was too good to be true!
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