Recently, the Dork Spouse and I found ourselves at our local board game cafe with time to kill. We looked around at their library to decide what we wanted to play, and eventually decided to try out the Goonies: Adventure Card Game that was funded via Kickstarter last year. So now I will share my thoughts on that game with you. Starting of course with the numbers:
Strategy: 3
Randomness: 4
Complexity: 2
Humour: Derivative
Attractiveness: Pretty
Average Length of Game Play: 45 minutes
Gamer Profile Ratings:
Strategy: Low
Conflict: Low
Social Manipulation: Low
Fantasy: High
29 July 2017
22 July 2017
Accomplishing Big Things
I'm going to post something a bit meta today. I'm not going to talk so much about games, but a little bit more about the games industry. In fact, I'm even pulling back my perspective to talk a little bit about creativity in general.
Let me set the scene. I currently live in central Oklahoma. There's not a lot in Oklahoma. There are farms, there is oil and natural gas, and there is a smattering of a few other things. If you live in one of the two major urban areas (the Oklahoma City metro area, and Tulsa), there's a slightly broader array of things to do and see. A small handful of companies have their headquarters here (most notably, the drive-in fast food chain Sonic), and downtown OKC and Tulsa have some offices for various corporations.
But otherwise, there's not a lot to Oklahoma. The state tries to rely on its Native American heritage (all of which was basically imported from other parts of the country anyway) to promote tourism, but not many people think of Oklahoma as a vacation destination.
Let me set the scene. I currently live in central Oklahoma. There's not a lot in Oklahoma. There are farms, there is oil and natural gas, and there is a smattering of a few other things. If you live in one of the two major urban areas (the Oklahoma City metro area, and Tulsa), there's a slightly broader array of things to do and see. A small handful of companies have their headquarters here (most notably, the drive-in fast food chain Sonic), and downtown OKC and Tulsa have some offices for various corporations.
But otherwise, there's not a lot to Oklahoma. The state tries to rely on its Native American heritage (all of which was basically imported from other parts of the country anyway) to promote tourism, but not many people think of Oklahoma as a vacation destination.
15 July 2017
Giving It a Try
Before we get started, please allow me to remind you that I have set up a Facebook page for this blog. If you like reading the stuff I write here, head on over to follow me, so that you can keep up to date, and see interesting new stuff that I might post there!
A friend recently drew my attention to an interesting post on Facebook. The short version is this:
A friend recently drew my attention to an interesting post on Facebook. The short version is this:
An employee from Portal Publishing was irritated to see people claiming that a game is unbalanced and worthless after only playing through once or twice. Instead of learning the ins an outs of the game and getting good at playing that game, they give it a cursory single play-through and then give up on it entirely.Really, the entry is quite interesting. It's a little emotional, as the author is clearly upset. But I highly recommend reading the whole thing.
08 July 2017
Board Game Review: Hoyuk
As I continue to write reviews for those games that were kindly sent to me by Mage Company, I come to the largest of the games that I received: Hoyuk. In this game, you control one of five clans of primitive people settling in a valley. You compete to build houses, fill it with people, attach livestock pens to those houses, fill those pens with cattle, and build add-ons like ovens and shrines.
One quick note before we get started: I have set up a Facebook page for this blog, so if you like what you read, head on over, like us, and share with your friends! Now, let's start this party properly!
One quick note before we get started: I have set up a Facebook page for this blog, so if you like what you read, head on over, like us, and share with your friends! Now, let's start this party properly!
01 July 2017
Tales from the Loop
In 2015, Swedish musician/artist Simon Stålenhag ran a successful Kickstarter campaign to fund the publication of his art book, Tales from the Loop. In this book, which was completed in 2016, the reader will find a wealth of paintings that show suburban Sweden in the 1980s, but with the addition of a number of sci-fi elements such as enormous technologically-advanced towers, magnetically levitating cargo freighters, debris from failed particle accelerator experiments, robots of various sizes, and even an occasional dinosaur brought forward through time portals.
This was so wildly popular that in November of 2016, a new Kickstarter was launched to turn these paintings into a roleplaying game. This one was also a great success, raising almost forty times their target. Thus, in early April of 2017, backers received their copy of the core rulebook.
My good friend John has a copy of this game. He has suggested running a game for me and some others, so he loaned me his book.
This was so wildly popular that in November of 2016, a new Kickstarter was launched to turn these paintings into a roleplaying game. This one was also a great success, raising almost forty times their target. Thus, in early April of 2017, backers received their copy of the core rulebook.
My good friend John has a copy of this game. He has suggested running a game for me and some others, so he loaned me his book.
24 June 2017
My Personal History of Roleplaying Games
I spent some time chatting with a friend recently. In the course of the conversation, I ended up describing to her how I got into gaming, and which games I've played, in rough order from earliest to most recent.
It occurs to me that this may be of interest to others, if only in part because my path into gaming was so very different from that of most other gamers. So I think I will describe it to you, my faithful readers.
It's all my father's fault, really. When I was a teenager (15 or 16, as I recall), my father brought home a number of Marvel comic books. He was an executive in the regional offices for Hardee's, the fast food restaurant, before it was purchased by Carl's Jr. At the time, Hardee's was considering doing a merchandising promo with some Marvel characters, and so he brought home a handful of issues of various titles for research. There was an Iron Man, a couple of different Spider-Man titles, an Incredible Hulk, and so forth. But the two that caught my attention were the Uncanny X-Men #258 and Wolverine #23.
It occurs to me that this may be of interest to others, if only in part because my path into gaming was so very different from that of most other gamers. So I think I will describe it to you, my faithful readers.
It's all my father's fault, really. When I was a teenager (15 or 16, as I recall), my father brought home a number of Marvel comic books. He was an executive in the regional offices for Hardee's, the fast food restaurant, before it was purchased by Carl's Jr. At the time, Hardee's was considering doing a merchandising promo with some Marvel characters, and so he brought home a handful of issues of various titles for research. There was an Iron Man, a couple of different Spider-Man titles, an Incredible Hulk, and so forth. But the two that caught my attention were the Uncanny X-Men #258 and Wolverine #23.
18 June 2017
Board Game Review: Wrong Chemistry
For those of you who follow me on PinkFae gaming, you may have noticed that the site is having issues. The owner appears to be having issues in her personal life. Which is totally understandable; I've been there. But this just happens to come at a time when I am supposed to be writing reviews for a couple of Mage Company's games. I had wanted to wait for the PinkFae site to be up and running again, but it doesn't look like that's going to happen for some time. So as much as I am disappointed to have to do this on the Game Dork blog instead of the PinkFae one, I don't feel I can wait any longer. So today, for my entry on The Game Dork's Gaming Corner, I am going to review the copy of Wrong Chemistry that was very kindly sent to me by Mage Company.
Here is my rating system for those of you that need it:
Strategy: 2
Randomness: 4
Complexity: 1
Humour: Implicit
Attractiveness: Pretty
Average Length of Game Play: 45 minutes
Gamer Profile Ratings:
Strategy: Medium
Conflict: Medium
Social Manipulation: Low
Fantasy: Medium
Here is my rating system for those of you that need it:
Strategy: 2
Randomness: 4
Complexity: 1
Humour: Implicit
Attractiveness: Pretty
Average Length of Game Play: 45 minutes
Gamer Profile Ratings:
Strategy: Medium
Conflict: Medium
Social Manipulation: Low
Fantasy: Medium
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